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 Cooking Area

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curby
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Posts : 110
Join date : 2015-05-18
Location : Marshall

PostSubject: Cooking Area   Tue Jun 02, 2015 12:09 pm

Cooking Area





Description

"Having a clean area for food improves health and protects against illness. REQUIRES WORKSHOP"


Facility Bonuses

Mise En Place - Protects Against Food Contamination

Good Cook - Allows the Preparation of Feasts. (Need someone who really knows how to cook though.)



Abilities


Cook a Big Meal (5 Food, 2 Influence, 30 minutes):
Additional Vitality bonus for everyone.
+20 Max Vitality for everyone (lasts 1 in game day - 2 real time hours)

Prepare a Feast (5 Food, 2 Influence, 30 minutes):
Additional Vitality and Stamina bonus for everyone. REQUIRES GOOD COOK.
+20 Max Vitality and +10 Max Stamina for everyone (lasts 1 in game day - 2 real time hours)


Requirements

An outdoor kitchen


20 Building Materials
25 Influence
Build time: 30 minutes
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