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 Medical Area

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curby
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Posts : 110
Join date : 2015-05-18
Location : Marshall

PostSubject: Medical Area    Tue Jun 02, 2015 11:23 am

Facility Type - Medical Area




An essential facility in the base where survivor's vitality is recovered and all kinds of illness / injuries are treated. Further upgrades improve chances of recovery and allows the creation of more powerful painkillers and stimulants.

The DLC Lifeline introduces a different variation of the facility called the Field Medic, which includes a new upgrade path.


Facility Bonuses


Medical Area

"Improves Vitality. Increases the chance of Recovery from injuries and illness each day"

Free Health Care: +10 max vitality for everyone. 15% Recovery Chance from injury/ illness each day


Infirmary

"Improves Vitality. Increases the chance of Recovery from injuries and illness each day"

Quality Health Care: +10 Max Vitality for everyone. 30% Recovery Chance from injury/illness each day.
Medical Professional: +20% Recovery Chance. Requires trained healer.


Medical Lab

"All the benefits of an infirmary, plus the ability to create Stimulants. REQUIRES LIBRARY"

Quality Health Care: +10 Max Vitality for everyone. 30% Recovery Chance from injury/illness each day.
Medical Professional: +20% Recovery Chance. Requires trained healer.
Lab Equipment: Allows manufacture of painkillers and stimulants.


Abilities

'All Variant's

Get Matching Tatoos (Breakdown only)

Everybody gets matching tattoos to show community solidarity. (Increases Trust and Morale)

Requirement:Tattoo Artist, 1 Medicine, 100 Influence
Effects: +25 Trust with each character, Morale +50, effect lasts 8 real time hours.


Medical Lab only

Make Mild Stims (1 Medicine, 10 Influence, 10 minutes): Creates a few homemade Mild Stims
Make Potent Stims (2 Medicine, 10 Influence, 10 minutes): Creates a few homemade Potent Stims
Make Homemade Painkillers (5 Medicine, 25 Influence, 10 minutes): Creates some Homemade Painkillers.


Requirements

Outdoor Medical Lab


Medical Area

10 Medicine
10 Construction Materials
20 Influence
2 Survivors
Build time: 30 minutes


Infirmary

25 Construction Material
Build time: 30 minutes


Medical Lab

Requires Library
40 Construction Material
Build time: 20 minutes
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